“PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it’s like a demo already.”
Arkane co-director Raphael Colantonio has responded to controversy about the lack of a PC demo for Prey, encouraging players to take advantage of Steam’s refund policy instead.
The demo is made up of the first hour of the game – a move many (including IGN’s Dan Stapleton) have praised – but is only available on the game’s console release platforms.
Speaking to AusGamers, Colantonio explained the reasoning for the missing demo, and his thoughts on how Steam’s refund policy – which allows players to try up to 2 hours of a game, and claim a full refund – makes up for it:
“It’s just a resource assignment thing. We couldn’t do a demo on both the console and on the PC, we had to choose. And besides, PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it’s like a demo already.”
While true, some have retorted that this doesn’t offer pre-release access, requires the relative inconvenience of essentially putting down a “deposit” for a demo, and that Steam has no timer element, meaning some may unknowingly play over 2 hours and have no claim to a refund.
Colantonio used the same interview to quell fears that the lack of a demo is indicative of Prey suffering similar problems to those of Dishonored 2 (which required post-launch patches to its PC version to bring performance up to scratch):
“I also want to clarify that there’s no PC port. I keep on hearing ‘oh they’re going to screw up the PC port’ – there is no PC port. We do the game on PC. It’s a PC game. It’s a different engine to Dishonored as well. So we might have our own sets of problems, but we are of course very careful because of what happened with Dishonored 2. So we wanted to make sure the PC version of Prey is good.”
Prey will be released on PS4, Xbox One and PC tomorrow, May 5.
Joe Skrebels is IGN’s UK News Editor, and smashed everything in his house in Mimic-fright. Follow him on Twitter.